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Game Audio • Sound Design • Audio Implementation
Foley/SFX • Mixing • Music Production • Violin

KATEV-About

About KATE

I’m Kate, a game sound designer driven by a love for rich, player-centered audio. I build worlds through sound—designing everything from immersive ambiences to punchy effects and original music that pull players straight into the heart of the game.

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Before diving into sound design, I grew up as a classically trained violinist and discovered a deep love for music production along the way. Now, I bring both worlds together; merging musicality and technical craft in my sound work, as well as finding joy in passing musical skills on through teaching.

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Outside of work, I enjoy figure skating, spending time with my dogs, and gaming for fun.

Sound Design

I design immersive soundscapes and sound effects, and assist with their implementation in games.

audio editing

From polishing podcasts to mixing release-ready singles, I deliver audio editing at a professional standard.

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violin recording

I collaborate with producers in both studio and home-recording settings to craft expressive, beautifully layered violin arrangements.

Sound Design Work

ABOUT
LINK
RELEASED

Indie game: "Lucky Duckies" Sound Design

lucky-duckies.png

June, 2026

Sword of Atlas Logo

April, 2022

Indie game: "Sword of Atlas" Sound Design

Game Sound Design

Sword of Atlas - Launch Trailer

Sword of Atlas Game
Sword of Atlas - Launch Trailer
Sword of Atlas - Launch Trailer

Sword of Atlas - Launch Trailer

01:40
Journey Re-Sound

Journey Re-Sound

00:53
Big Momma Re-Sound

Big Momma Re-Sound

00:16

Production Work

Project

© 2025 by Kate Vaughn. Created with Wix.com

Contact Me

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